A Wall Street Sports Primer

What is Wall Street Sports?

Almost everything on this page that is advice-like is wrong. You can now buy 20,000 shares of a player OR have 20% of your port in a single player. This changes a whole lot, and I haven't had time to correct it. Sorry. Wall Street Sports [WSS] is an online game where you buy and sell shares of sports figures. The price of each player depends on a number of factors, but most notably, on-field performance and player buying and selling. Similar to the real stock market, in that performance can result in streaks and runs of price, it's also dissimilar in the "bonus" system which rewards or penalizes players for their performance on the previous day. It's similar to various fantasy sports games, with the exception being that any number of people can hold a particular player, and that you can change your roster at any time. It's also free.

It can be a lot of fun, especially if you have the time to invest in it. And, unlike the stock market, the top performers, in terms of percentage, for the month, quarter and year get prizes. Mostly hats and water bottles, and the occasional shirt, though. But if you're playing just for the prize, you're missing the point.

Why these pages?

Because somebody had to. WSS's help pages are limited in their usefulness. They offer basic hints about how to play, but they don't talk about the basics of how to do well. Nor do they cover everything that a new player needs to know. I hope to make a difference. Feel free to mail me with any suggestions you might have.

How Do I Play?

Well, you pays your money, and you takes your chances.

More specifically, you buy shares in a player and hope that the value of those shares increase -- much like the regular stock market. WSS maintains it's own set of projections for the current season, against which nightly performances are checked. You can check these by looking at the player profile, available through the Market Listing page, or by using the Express Center. Players who exceed these projections get higher bonuses.

In an effort to have you think a bit about who you buy, there is a 1% commission on each buy and sell. The minimum commission is $50. And, to help prevent stock manipulation, you may not own more than 20000 shares of any stock. You can also put no more than 20% of your portfolio into one stock.

Ok, so what are bonuses?

This is probably the most common question asked. Basically, every day around 10am EST (sometimes earlier, sometimes later), WSS gives each player a bonus or penalty based on some formula that takes into account that day's performance compared to their projections, number of sales that day in that sport, and a number of other factors that are not released to the players. This produces odd results sometimes, but, in general, gives you a predictable system for determining whether a player's price will increase or decrease.

So, who should I buy?

Well, that all depends on how you want to play. If you want to go the short-term method, which is about the only way to get a prize, you buy whoever had a hot game that night. You then sell them the next day (usually) and buy whoever else had a hot game the next night.

If you enjoy investing in your favorite players, then you simply buy whom you like, and enjoy. If you're playing this way, you might want to consider joining a league.

What are short-term and long-term accounts/methods

Basically, a short-term player sells all stocks after bonuses are given out, and then buys new stocks that night. The theory is that on any given night, there will be stocks getting more of a bonus than the stocks that are rising only because of buys. This generally means all stocks need to rise by at least 2%. Some will need to rise more.

A long-term player buys a few stocks that rise consistently, and hold onto them. MOSS (Randy Moss) started on WSS at $12/share. His current price is over $200/share. If you'd held onto 5000 shares of MOSS, you'd have made a good profit. A long-term account requires much less attention, but is less likely to make a very large profit.

Which should you play? It depends on how much time you have, and which style suits you more. Go with the flow, is all I can say.

Hey...(things you may not notice at first)

Ah. Yes. Not all players are listed in WSS - notably some of the more prominent hockey players in the 98/99 season. WSS does occasionally release IPO's (Initial Public Offerings) where the release a player on the market, and give you the chance to come in on the ground floor, but not that often. You just need to make do, as best you can.

Additionally, there is no definitive source for defensive football statistics that are updated as qucikly as offense stats. So defensive players have been removed from WSS.

Further, only game performances count. End of season awards mean nothing in this game. MVP, Pro Bowl, etc, are nothing. The playoffs do count, but an all-star game doesn't.

Lastly, except for pitchers in baseball and goalies in hockey, team wins or losses don't matter. Really. Honest. However, other people seem not to know or understand this, so you have to be careful. A few excitable people can start a sell-off that can topple empires. Or at least lose you some money.

The myth of the expensive player

WSS is a game of percentages. Player bonuses are percentages of their price. Standings are based on percentage increase since the beginning of whatever time period you're considering (day, month, week, whatever). With this in mind it's important to realize that an expensive player is not necessarily a better buy than an inexpensive one. The better player is the one who will get the larger bonuses, or exceed their expectations by the higher amount. If you can buy lower-priced players who all have better percentages than the one higher priced player, you will be better off.

Alternately, you can look at it like this: You have $1m to spend. Would you rather buy 20000 shares of a player costing $50 who'll get a 5% bonus, or would you rather get 20000 shares of a player costing $10 who'll get a 10% bonus, and then spend the rest on that $50 player?

What are leagues?

Leagues are a way to compete against fewer people than all of WSS. They're self-selecting groups, meaning you decide to enter on your own, created for various reasons. One league might be only for fans of a certain team. One might be for only people with more than a certain amount of money. Another might be only for people from a certain area, or who speak a particular language. But, whatever the case, people in a league compete against each other, have their own private message board, and can even see who's being bought and sold in their league. Leagues do not get prizes, and currently there's no competition between leagues. You may also belong to more than one league at a time.

Where to get more help?

WSS Chat is one of the best places for advice while games are on. People will be talking about any number of things, and then will generally tell you if something interesting has happened, such as a goal, or home run, or whatever.

The message boards are also an excellent source for advice. They're also your worst source for advice. The problem is that everyone can post there, and pretty much everyone does, whether they're right or wrong. Sometimes people give misleading advice. Sometimes they give advice that is outright wrong. For the most part people are honest, but even honest bad advice is still bad. After a while you'll learn which people can be trusted, and which ones you should watch out for. The Todays News board is the most active.

In both cases above, one of the worst things you can do is to go onto the board or into chat and immediately ask "Who should I buy?" Nothing annoys people more than players who don't take the time to read the other posts on the board, or consult one of the sports websites to see what the scores are, or even just listen for a while, to see if anyone is in the middle of talking about who the good buys are. Actually, there are things that annoy people more than this, but that's beyond the scope of this article...

WSS daily will tell you what players might be IPO'd, and some of the columnists are helpful, but mostly it looks at the big picture of how WSS relates to sports in general, and not on, for instance, how to win. Also, their lists of HOT and COLD players are not necessarily the most applicable to the game itself.

WSS's help pages may not be that much help, but you may still find them useful. Where they will help is if you are having problems with the mechanics of the game, as opposed to the strategy of it. If you haven't checked them out, they're worth a look.

I also plan on posting more hints on how to play either as I find them, or as they're submitted to me. Or as I come up with them.

Further help is potentially available in the Chat rooms, but that's mostly just a place to chat.

WSS Glossary

Port: Portfolio. Your account.
IPO: Initial Public Offer. An athlete's introduction into WSS.

More to follow...send suggestions.

Hints on Playing

These hints are mostly for short-term players, but some will obviously carry-over.
Buy during games. 
 This is a slightly risky method for Goalies, QB's and Pitchers, and less risky for scorers, and others for whom defense plays no part. If you see a player exceed his projections in a game, especially if it's a big-name player, you should buy him. Lesser players should be bought with more caution.
Sell as close to bonuses coming out as possible. 
 Whether you're a short-term player or not, if you plan on selling a player, do so as soon after bonuses coming out as possible, because plenty of other people will also be doing so. Try to get lead the mob, rather than follow it.
Remember the magic 2% rule. 
 You get charged 1% for all buys, and 1% for all sales. So, in order to make a profit from a player, you need that player to rise 2% in price, to cover your commission costs.
Learn who people buy.
 Some players are bought during the week, no matter when they're playing. The downside of this is that most of these players are expensive, and if you're just starting may not be able to afford these players, but there are still bargains out there. Also watch for stocks who are going against weak teams (or teams that people think are weak)...people are likely to buy those stocks sooner.
Learn to read the herd.
 Some stocks move a large amount simply because everyone thinks the stock is worth buying. Others fall because people think the stock will lose money. You want to try and figure out what will lead people to buy or sell a certain stock. Big trades and big game losses are two of these things.
Look for bargain players.
 Not all bonus players are bought. Sometimes a stock will wildly exceed its projections, but people will just miss it, because it's not a big name. In football, these are generally kickers. A kicker who scores 8 points is generally going to get a reasonable (if not spectacular) bonus. In hockey, check everyone you've never heard of, to see if they got any points. Assists count in this game, and some stocks will rise on even one assist. There are a lot of golfers in WSS you probably haven't heard of.
Look for good performances outside specialties, but beware.
 All players have primary categories where they need to perform for large bonuses. However, some players also have secondary categories, where if a players does well, they get much more credit for. This is mostly a football thing, applying to receiving and rushing stats. The other side of this though, is that a player who has no estimates for that category doesn't get a bonus. Goalies get no bonus for scoring or assisting on a goal. Pitchers get no bonus for home runs. Special teams doesn't count for football. Don't let yourself get sucked in by the excitement of a defensive fumble recovery, or some such.
Let go.
 Bad games happen to good players. If you bought a player before the game, and they don't perform, don't be afraid to sell that player. Especially if you think others will also sell. Better to wait for that player to hit rock bottom, and then buy them again...remembering the magic 2% rule, if a stock falls 2%, you save money buy selling, and then re-buying, than by holding on.
Start at the beginning of the month.
 WSS lets you legally have 3 accounts. They seem to tolerate a lot more. In any case, if you start a new account, especially with hope of doing well in the standings, you need to start it at the beginning of the month. It's the whole compound interest thing; the sooner you start, the higher your return.
Take advantage of every WSS dollar offer.
 Or most of them, anyway. Certainly do any of them that don't require you to buy anything. $1,000 each for the various banner ads may not seem like much, but it can make a difference, espeically at the lower acct. amounts.
Buy IPOs
 A player that is freshly IPO'd, that is first made available on the market is a hot commodity. Everyone expects them to increase in price, so everyone buys the player, and so the price goes up. Those who get in early make the most money. Those who get in late, may make little or none, but still might make some. It depends on how many people you think might buy after you. In any case, as long as the number of buys are under, say 2 million, maybe more, there's money to be made.

Disclaimer: with the 20% rule, and with baseball, this is far less true. You may want to hold off on buying an IPO, especially if you have a smaller account.

As for selling IPO's, well, that's a different story. If an IPO'd player plays that night, and does well, sell after the next day bonuses. If they do poorly, sell immediately. And if they don't play at all, you'll need to watch and try and anticipate the sell-off. Or, at least, that's how the process seems to work.

Hockey hints:
  1 assist, buy if under 40 projected points for the season.
1 goal, buy if under 50 points projected.
1 goal, 1 assist, buy if under 85-90 points, and if it happens early in the night, maybe 100.
2 assists, if predicted for under 40 assists, buy.
Always buy any player with 2 goals or 3 points.
Always buy a winning goalie that gives up less than 5 goals.
Always buy a goalie who gets a tie if they're below their GAA.
Note: These are conservative estimates. Your milage may vary.

Page maintained by David Bedno (WSS: wwonka).

Let me know what you think or just go back to my home page.

Last updated 7 June 1999.